Showing posts with label Math "line of sight". Show all posts
Showing posts with label Math "line of sight". Show all posts

04 November 2013

Fun with line of site

Hey Kids, Warlord Bixley here.
There's something I see every time I look down at a Gaming table. Other then models and terrain, flock....dice strewn about because I'm a very sloppy player...mountain dew cans..I see many things when I look down actually but the most important thing I see is MATH. Part of being a proper warlord is seeing the math that decide what the right moves are so what do you say we have some fun and look at some ratios. No wait, stick around...please?

If your still reading What I want to work out here is how to absolutely know if a model standing on a cliff can see another model it's attacking down below, and vica verca. Now most Warmahordes tables I've seen are about as flat as the Chinese Gymnastics team (I'm only about a year and a half late for that reference, so sue me ) but there are rules in the game to have more dynamic cliffs  and scenery in your games and this may come up from time to time.