They're drunk Scottish football hooligans. The flaming caber just adds so much to that image. "'Ey lads, let's set it afire!" "YEEAAAHH" Oleeee ole ole oleeee... ~Not Dice~
Showing posts with label Jack Marshall. Show all posts
Showing posts with label Jack Marshall. Show all posts
20 January 2014
Like A Boss: Solo Spotlight - Raluk Moorclaw, The Ironmonger
Good Monday morning to all of you in Scrum land! Kro here with a brand new Like A Boss column for the week!
Last week we took a look at the Fell Caller Hero, which you can view here. Now over the last few months, I've gotten requests to do some of our Mercenary Solo's. So I figured that I would start with one of our newest addition to the Trollblood family.
The easiest place to start is always at the beginning. So, the reason behind this choice is two fold. 1.) New Solo, New Strategy and 2.) He's still new enough that most players in our faction have NO idea what to do with him.
Moorclaw is the first accessible Trollblood Mercenary Solo with the Jack Marshall ability which is new territory for us as a faction. With this new territory comes a good amount of questions, none of which are easy to answer. For players, the big one is: "Why should I field this model?" secondary to that question is: "What questions will he make my opponent answer?"
Bearing these two questions in mind, I'm going to go into extra depth with this article, and provide additional insight on what to run with Moorclaw. (More on that later)
Follow along after the jump to see how deep this rabbit hole goes!
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