08 August 2010

Gunnbjorn Experiences ~ by Sevwall

Just played two games with him.

BACKGROUND: I played vs my friend, and the best player I know. I usually lose to his circle, so that doesn't play into my thoughts on him. I have Gunnbjorn's cards in front of me, so all the info is based on real stats. Caste Kill first game, No Man's Land second.

Played two games, First list was:
Gunn
Bomber
Slag
Winter
Impaler
Bushwhackers
3 champs

vs

Kaya
Wilder
Stalker
Gnarlhorn
Druids/UA
Stones/UA
Stones
Blackclad

I got stymied by blackclads (clouds on them is crazy, DEF 18... blech), then wrecked by druids puling the bomber into the waiting arms of a stalker, who got teleported back. I focused mainly on guided fire, got some nice kills, but was unable to kill all that much. I got worn down, attritioned, and killed. I haven't played my friends circle in almost, hmmm, 6 months now, so it was a relearning experience, and a bad way to learn Gunnbjorn.

Second game
Pygs -> Dygs/whelps
Champs -> Runebearer/Feral/Fellcaller

vs

Morvhana
Stalker
Guardian
Stones/UA
Druids/UA
Bloodtrackers
??????

A little better. I focused on rock wall (which I hadn't even cast the game before) to keep my trio of lights safe, and the game was a longer grind. In the end, it came down to regrown (and regrown, and regrown) bloodtrackers overwhelming my ability to kill them.

Thoughts:
He's no Grim, thats for sure. While his spell list is more powerful, he lacks the same mitigation that Grim does with is feat, his spell that provides Hunter, and natural True Sight, its much, much harder to shut Grim down. Gunnbjorn makes his beasts shoot great, but none of our shooting beasts are all that great in melee, so if you fail, its over. You can survive a bit, but the grind will get you.

I'll have to play more games vs less capable opponents. But right now I'm hugely impressed with how fun he is to play, how new his style is, and how solidly in the middle of our casters he is. Not someone I see myself taking to tourneys I want to win, but definitely someone I will be playing with in friendly games.

I'm looking forward to the champs with guns. If they provide durability and ranged firepower, as well as a capable melee presence, I will be taking them. Even possibly over burrowers, who don't work particularly well with him, and who can't provide the tough wall he needs. Or I might just focus less on guided Fire, and take out a beast and the whelps for full fennblades.

He's promising. Just not better than what we have.

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